Thursday, April 17, 2014

Happy Birthday WTBGold! / Cold is Going Down

Have two quick announcements for everyone today.

     First, Cold from Cold's Gold Factory was talking trash earlier on Twitter about how much better he is than me at Hearthstone
Twitter Showdown Reckles Cold WTBGold Hearthstone Thalnos
Less logic. Moar one shot.
     In his defense, he was totally right, BUT it gives us an opportunity to create a grudge out of nothing and give you guys a show! :-D So, we're going to stream a best-of-5 Hearthstone showdown between his Shaman deck and my Hunter deck on Saturday shortly after 7PM. You can follow us on Twitter (Cold - Reckles) to make sure you make it or just go Subscribe to me on Clearly the best class in Hearthstone against a few totems...I wish him luck.

     Secondly, it's WTBGold's birthday today! A little over a year ago, I wanted to start sharing my ideas on WoW goldmaking so I asked Jim over at PowerWord:Gold if he had any tips. Turns out he's written a whole post on how to start a blog. When I started my first big post was Standard Deviation and You and I was absolutely thrilled (like, mind blown) when it got retweeted and got 7 views. Since then WTBGold has spread out into YouTube, gained 2000 followers there, and is just about to break the half a million view mark. More importantly, I'm having a blast sharing things with you guys because that's why I'm writing. Also, I've had the opportunity to meet and raid with some of the people I looked up to like Faid, Stede, Matticus, and PhatLewts with the first annual Gold Raid. It's been a whirlwind and I'm grateful for everyone who's reading, whether you've been with us from the start or just started following. :) Got a lot in the pipeline, so you should be expecting a lot in the coming month. If you have an RSS feed, go ahead and click our button for that. Otherwise, see y'all on Saturday for some Epic Hearthstone action,  and you should see an awesome skinning guide coming out in the next couple days.

Thanks for reading my little WoW blog! You can follow me on Twitter here and Twitch here. My YouTube channel is growing and has lots of great guides over here. I recommend that all goldmakers download the TSM Suite and the UndermineJournalGE addon for all goldmakers. You can read my setup guide if you'd like. And remember that the key to making gold in WoW is just to 

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Tuesday, April 1, 2014

The Vendor Trash Gold Guide (20,000g/week from Grays)

     Hey there, gold makers! Today I'm going to be sharing a little secret with you that I've had in my goldmaking routine for a while now, and have been using to bring in an extra 20,000g to 30,000g per week. I've had fun, but it's time to share the magic. Turns out, you can make gold, and a ton of it, just by selling vendor grays for ridiculous prices on the Auction House.
World of Warcraft Vendor Trash Gold Guide WoW Make Gold Stormwind
Farewell, Gnimo! We won't be needing you anymore.
      Initially, I just put everything into a 1,000 gold group, and things sold. But then, either on a whim or out of curiosity, I started testing and came up with the price discrimination setup you see below. Price discrimination is where charge more for the same thing, but if someone can pay more and is willing to, you might as well let them, right? (Think Airplane tickets, some people pay $400 while some pay $199. Same flight).  I'm sure the specific numbers would vary depending on the server size, but the whole point of this is capitalizing on curiosity and accidental purchases.

     Open world farming is awful for grays, so head to dungeons. If you're farming just for grays, then I only recommend doing 1 run of each of the following six instances, but if you're also going for cloth, mats, and transmog, then go ahead and do 3-5 of each of these, although be warned that multiple runs of six dungeons will take a while. Otherwise, it's pretty quick. The goal of this route is a shotgun approach; you're not going to get all of one kind, but you're going to get a few from each expansion's vendor list. (i.e. Most of the vendor greys from the Wrath of the Lich King have a "Frozen/Frigid/Frost XXX" theme)

Making Gold Gray Items WoW Warcraft TradeSkillMaster TSM 2.0 Accounting
Also, the Crochet Hat looks amazing if you're a fisherman.
     Each of the following dungeons will require at least 40 free bag slots, so have room. To start head off to Deadmines located in Southern Westfall, then run Uldaman in northern Badlands, and then head over to Zul'Farrak which you can get to easiest from the Uldum portal. After you mail your ZF stuff in Gadgetzan, MAKE SURE to do the Ruins of Ahn'Qiraj located in Silithus. One run through there will usually net about 20 unique vendor greys! Follow that up with Tempest Keep: Botanica out in eastern Netherstorm (it's the northern ship) and Halls of Lighning in Storm peaks.

      I avoid Mist of Pandaria and Cata content just because the vendor loot there are things that people see or remember, and therefore recognize as trash, whereas some of this is less recognizable, and when you post it for 3,000g, has the same effect as things like the Ruby Shades, which sell regularly for 17,000g, despite being white items. It makes people wonder, "Is this something being taken out of the game? What the heck, I have 300k gold."

     One last thought before I share my TradeSkillMaster Import lists. If you're a terrible person, you can set the Codex of Greater Heal and similar items at the same prices as the corresponding glyphs on your realm and unfortunate newbies will buy them. [Go to the Crafting tab of TSM, the nuts and bolts icon, click on materials, scroll down until you find Codex of Greater Heal, and then right click and enter in dbmarket(item:21284) ] made a decent chunk off this until my conscience got the better of me. Better to just post them for 1,000g as "Memories of Yesteryear's Patches." People still buy. (meh, probably still newbie mistakes)

TSM 2.0 Import Group Items
1. Vendor 1000 gold
     This group is your run of the mill items. Wicked Claw, Troll Sweat, and Protective Pavise. Fun or good looking items, but nothing you would write home for. For all of these, keep a post cap of 1, a high minimum price 50% of each groups normal price, and have a maximum of about 50% over. So, for this group my setup is 595g min, 995g normal, 1595g max. It's still somewhat arbitrary, play around on your server's economy.
2. Vendor 2000 gold
     Here, you have the same general level of mediocrity as group 1, but these are either a little bit cooler looking, a little bit cooler sounding, or they're rarer/harder to get.
3. Vendor 3000 gold
     I reserve this group for the best pieces - the quality junk that people will really go for, and even though the 2000 gold group is my largest, I get a higher percentage of sales from this group. This is mainly composed of items that would be great transmog gear if you could transmog grays. As such, they're mainly RP items. Things like the Red Defias Mask are fabulous sellers and I'll consistantly sell at least one of those a week. You can find it in Deadmines.
     That's all, good luck in your farming and let me know how you do!

Thanks for reading my little WoW blog! You can follow me on Twitter here and Twitch here. My YouTube channel is growing and has lots of great guides over here. I recommend that all goldmakers download the TSM Suite and the UndermineJournalGE addon for all goldmakers. You can read my setup guide if you'd like. And remember that the key to making gold in WoW is just to 
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Every Day.

Yep, this was the best April Fools Day trick I could muster. Funny thing is, you'll still make 20,000g-50,000g from transmog, rare items, and battle pets if you do this run that I "made up" for this April Fools day gag, because it's actually what I use for farming a large of diverse gear from multiple ranges. (I try and take care of my readers even when I play a joke on em) Thanks for reading and good luck! 4-2

<Prev: Wildstar Beta: Is it the Warcraft Killer?                                 

Thursday, March 27, 2014

Wildstar Beta: Is it the Warcraft Killer?

     Over the years there have been several multiplayer online games that have tried to knock World of Warcaft off it's gold throne. Most recently, Elder Scrolls Online had some HUGE hype and amazing graphics but just kindof...fell flat. With Wildstar, a game from the makers of Guild Wars 2, the gaming community is excited but doesn't want to give their hopes up just to have their heart-shaped keyboards crushed again. Will Wildstar be the MMO that finally kills WoW?

WTBGold's Wildstar Beta Review Pre Order

     To find out, I participated in the 3-day Open Beta on Friday the 21st through Sunday the 23rd where they let everyone try out the game and level from 1 to a cap of lvl 17. So, will Wildstar knock off the king? Short answer: Naw, probably not. Long answer? This. Game. Is. Fantastic. I play things to explore them, test them, and try to break em. And for a Beta, this was absolutely amazing.

     Wildstar is an unusual MMO, and combines a futuristic and cartoon atmosphere in an alien environment. While most games make you pick one or two stereotypes, the character selection here allows you to choose between anything. If you're a hypermasculine warrior, go for it. If you want the super-sexy (read: busty) female character, you have options. If that offends you though, you have strong female achetypes. There are also more realistic models for both genders. If you want something cute, cuddly, and furry, you got it! And if you prefer a sleek, ferocious agile killer, there's that. Each of course has 20 or so slider bars with endless customization. But, then there's the gameplay.

     See, each of your and your enemy's ability are shown on the ground in a blue/red design depending on where they'll hit. So, if an enemy has a circular AoE attack with a 2 second cast, a light red circle appears on the ground, and a dark red circle expands over 2 seconds, after which you take damage. This mechanic, so different from Warcrafts cast bars, seemed too much like training wheels at first, and I was really really (really) bored from sidestepping the damage. What's funny though is that come about level 10-15, the quest mobs start to get faster in their cast times, and more creative in their patterns. What used to be a circle is now a bullseye pattern or a rotating one-shotting lightning strike pattern. The patterns also gets to be really interesting when you accidentally pull four or five (or eight, oops!) mobs as an Esther, the equivalent of a mage/priest. The best thing about this is that you die!

Wildstar Beta combat ground effects

     Why do I love dying? In a lot of games, there is horrible balance. I played Rift, and it has this neat mobile app where you get a virtual scratch card that rewards Rift coins. If you don't play for a day, you can come back in, trade in your coins, and essentially have full epics on a level 15 toon. When you pull an entire field of boars on a dps toon without knowing how to play and you don't die, it takes the fun out of the game. At each level of Wildstar, I was consistently impressed with the difficulty scaling of the armor and the enemies, at least for the two classes I played (and ignoring the level 3-4 outdoor Skeech mobs, fix those if you're reading, please). After testing the gameplay, I leveled all of the professions to see what the goldmaking aspect had in store, and I hadn't seen anything quite like it.

     On the surface, the Wildstar Professions are laid out like most other MMOs. There are gathering professions and crafting professions, and for your crafting you learn new crafts in three ways: patterns, through leveling up, and through the tech tree. The latter and the crafting process itself are the new additions that really set apart professions in Wildstar. If you craft 3 Serviceable Steel Shockers, a Resonator weapon and part of a crafting quest, then you unlock 3 new patterns that are better than any quest gear you're likely to get at level 12. I'll leave the crafting process itself for a later guide but it's essentially the same as WoW. The main difference is that if you put in more materials, you can have better stats, but you have a chance to fail in the craft. Nice twist! Also, interestingly, this tech tree builds down and rewards talent points, so raiders that care about min/maxing will have to craft their hearts out to get every last bit of dps, healing, and mitigation they can.

Wildstar Beta Tech Tree Tradeskills Crafting

     So, I loved almost everything about it. But, as I said, I don't think it will topple Warcraft. The graphics aren't mind-blowing enough to call for a mass exodus (although Age of Conan has shown that graphics doesn't necessarily equal subscribers). The main reason is that Wildstar doesn't seem to not know what it is. This may not be a fair representation considering the, literally, thousands of pieces of lore scattered throughout the game, but hear me out. In the level 1-15 starting zone I played, Algoroc, you experience the following environments: grasslands, pastures, city, swamp, lake, ice cave, mining cave, acid pit, frozen mountain, excavation site and a few others. Couple that with each quest mob moving in and out deciding to be a witch doctor, an alien technology, a member of the Horde (its equivalent), or just a piece of slime, and you're left feeling lost. Compare this to WoW, where you start off leveling in Elwynn Forest, which is...a Forest. It's like the game is trying to pack too much awesome into its opening level.

     On the other hand, these first levels are awesome and I'm totally getting the game to see what the rest has in store. See y'all there!

Thanks for reading my little WoW blog! You can follow me on Twitter here and Twitch here. My YouTube channel is growing and has lots of great guides over here. I recommend that all goldmakers download the TSM Suite and the UndermineJournalGE addon for all goldmakers. You can read my setup guide if you'd like. And remember that the key to making gold in WoW is just to 
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Every Day.

<Prev: Heroic Siegecrafter-What is Heroic Raiding Like?                                  

Tuesday, February 25, 2014

What is Heroic Progression like? Heroic Siegecrafter Kill

     So, quick time out from gold making for an announcement: SIEGECRAFTER BLACKFUSE IS DOWN! After about 200 pulls we killed him, and it was amazing. We had a lot of close calls in there and a lot more absolutely miserable attempts, but as I was watching over some of my footage it reminded me of the time before I was raiding when I wondered "What is it like to raid with a Heroic Progression team." I remembered being able to find a whole bunch of kill videos but a not-very-surprising lack of wipe videos. Granted, we aren't in the 14/14H-in-the-first-month club, but we push hard, strategize, have an orchestrated rez order to minimize time between wipes, and (for any other progression guilds reading) are doing about as well as a team with a Bear+DK tank setup can (yah, I know /cry). So, I put together this video, so y'all can get a taste of some of the mindless wiping, tank death, raid leader frustration (read: language warning), and in the end, elation of victory. Raiding has been my motivation for my goldmaking since the start so getting down one of the most difficult bosses to date while it is still current is a huge in-game achievement for me on a couple different levels. Hope y'all enjoy!

Watch: What is Heroic Progression like? Stagecrafter Kill 

Thanks for reading my little WoW blog! You can follow me on Twitter here and Twitch here. My YouTube channel is growing and has lots of great guides over here. I recommend that all goldmakers download the TSM Suite and the UndermineJournalGE addon. You can read my setup guide if you'd like. And remember that the key to making gold in wow is just to 

Search. Craft. Post.

World Of Warcraft, WoW Loot