Showing posts with label Transmog. Show all posts
Showing posts with label Transmog. Show all posts

Monday, September 15, 2014

Is Your Toon a Warlords of Draenor NPC?

     One of the things I've been really impressed with the Blizzard staff and World of Warcraft over the past couple expansions has been how they make high-profile raiders, podcasters, bloggers, youtubers, and streamers feel loved by naming an NPC or piece of gear after them. With WoD it looks like they're extending that honor to a whole lot more people! When you first enter the Dark portal, you're greeted by the Alliance and Horde Vanguard, but it turns out, all of these random non-playable characters are actual toons.

Warlords of Draenor, NPC, NPCs, Real Toons, WoD, World of Warcraft, WTBGold, Barbery
Camera positioning ftw! Also, A+ transmog, Barbery.  :)
Warlords of Draenor, NPC, NPCs, Real Toons, WoD, World of Warcraft, WTBGold, Elaynea
You have Gorehowl and I don't. I'm sorry, but I hate you and we can't be warrior friends anymore.
Warlords of Draenor, NPC, NPCs, Real Toons, WoD, World of Warcraft, WTBGold, Roague
It's warm on Draenor? Yah, i don't know...
     From the looks of it so far, it may be that the Warlords staff and anyone who made the Tanaan Jungle intro just picked their favorite transmog set they'd seen so far. Or maybe I just don't know who these wonderful people are. If it's the latter, I'm sorry! And now, to save on loading time for this page it's time to UNLEASH THE GNOMES!

Warlords of Draenor, NPC, NPCs, Real Toons, WoD, World of Warcraft, WTBGold, Johnny Oshimo, Futz,
Left to Right: Johnny Oshimo - puntable but brutal, Lupas - One tiny dagger for each enemy,
Salty Futz...wait, like Foots? I don't get it. Cause your a foot tall? 

     The Alliance Vanguard and Horde Vanguard is also composed of a few famous names. One of them that I did recognize is Starcaller Astrylian, the creator of Rawr. We've seen this impatient bear before in the firelands quests and in the raid gear of ICC. Pretty much, any programs or websites that calculate gear optimization originated because of this druid.

Other matches I found were:
Challe Tebrilinde - picture
Rainiara the Kingslayer - picture
Yoori - (No photo available but it looks like Yoori has created 100 alts, and the only class not created has been druid, so either they stopped playing or its a little joke?)
Malothas - picture
Corselle - picture
Bonesaw - picture


      So if you've got a Beta key go out and explore! These aren't the only Vanguard NPCs and I'd bet my guild vault that they aren't they only named NPC easter egg in the new expansion. There's a whole herd of other NPCs out there! Let me know if any of y'all know these guys, or heck, if any of you are readers. :)

Thanks for reading my little WoW blog! And remember that in the end, the key to making gold in World of Warcraft is just to
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Wednesday, June 4, 2014

12,500 GOLD WITH BASTION OF TWILIGHT

     Do you have a level 90, decent gear, and know how to play your class? Good! Then read on and let's make over TEN THOUSAND gold per hour in Bastion of Twilight, the level 85 Cataclysm raid.


     This method has actually been around for a while, and is known as BoE farming, but with the new change where you can run 10 instances in an hour, this run is particularly profitable. While most dungeons take more about 10 minutes to clear once you run back to the entrance, this one is just one room and is a very quick in-an-out so you can kill everything and reset it all to get the full 10 runs. As far as strategy goes, we're going to go to Twilight Highlands, enter the raid, and just clear the first room of mobs and hope that we get some good epic drops (and a boatload of Embersilk Cloth). The cheaper items like the trinkets sell for around 500 and more expensive transmog items sell for 2500g on most servers because they're amazing and no one really goes out here much anymore. Oh, and sometimes level 85s use these for their stats.

     For my test I ran the dungeon for a full hour. The room consists of 48 total mobs: 4 stationary up front, two lines of 5 patrolling mobs, and four rings of 8 rogue-caster...things. They all have between 400k and 1.5 million health and melee for about 15-30k so they're not too bad but if you pull the whole room, just be ready. I recommend killing one group at a time. Even slow and steady, a pack at a time, one run is over in 4 minutes. Oh, and there are two mobs in the hallway that have a double chance of dropping epics. Kill those before you leave.

Dat Second Wind
     Over the course of one hour I was able to clear the room 8 times. Since I was testing several different pulling strategies and died (embarrassingly) about 20 times in the process, I see no reason why you couldn't make 10 runs. Still, a test is a test so we'll stick with my results and I won't extrapolate. I gathered 5 epics and 30 stacks of Embersilk Cloth. You can expect more if you're a tailor and have Northern Cloth Scavaging.

Possible Loot
   499 g - Bracers of the Dark Pool
   733 g - Unheeded Warning
   866 g - Phase-Twister Leggings
1,597 g - Carbine Crossfire
1,975 g - Tsanga's Helm
2,897 g - Soul Blade
9379 g - Heaving Plates of Protection
2526 g average (1722 excluding high/low)
Loot from Test
   733 g - Unheeded Warning
1,597 g - Carbine Crossfire
2,264 g - Chelly's Staff of Dark Mending
2,897 g - Soul Blade
2,897 g - Soul Blade
1,380 g - 30 Stacks Embersilk Cloth @46g/stack
1,000 g - Greens/DEs/Gold drops
Total
12,768 g
That's all for this run. Although we won't get a good measure of an average drop rate until we get ~30 epics, we've gotten enough to start getting an idea. If 5 drops/400 kills holds true, you should get 1 more Epic if you do 2 more clears to get your 10/hour. Although, why stop at just 1 hour? This would add an additional (est) 2,500 g to your total, bringing the value of this dungeon per hour up to 15,000g. SO GET TO IT! Farm your heart out. :D

Thanks for reading my little WoW blog! You can follow me on Twitter here and Google+ Here. Visit my YouTube channel or just subscribe.  I recommend that all goldmakers download the TSM Suite and the UndermineJournalGE addon for all goldmakers. You can read my setup guide if you'd like. And remember that the key to making gold in WoW is just to 

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Every Day.

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Thursday, February 20, 2014

Are Role-Playing Servers Better For Transmog Sales?

     Someone on my YouTube channel left a comment yesterday claiming that transmog is worthless. While some people just rage that "lol greenz can't sell for 500g!" his basic point was more thought out; while transmog will sell on any server, it's only really a viable market on a Role Playing server where there are enough people transmogging to drive sales. As goldmakers this is an important thing to consider and I think we would all agree with that on the surface, or at least we would agree with the general rule of thumb that "Transmog sells better on RP servers." However I don't know of anyone who has delved into the topic analytically to find out if it's actually true or if it's just hearsay. So let's do that now!

If you aren't reading the Daily Blink, you should. 
     Before we see how many individual pieces people buy, let's look at actual mogs they wear at any given time, which is the driving force of the issue. We'll study how many people actually take each slot of their gear and transmog it and then see if there a significant difference on Role Playing Realms. While there are 11 moggable slots if you include the duel wielders, some classes only single wield, so I lumped together "Weapon" into one to simplify for a total of 10 moggable slots.  i.e.Fury Warriors who only mogged one of their two maces got counted as having a total weapon mog.

     I looked at a large sample of toons on each of four different servers: my home realm Tanaris (PVE- Ally pop 54,000), a large pvp server Darkspear (PVP - population 171,000), and then two popular Role playing servers Earthen Ring (RP - population 48,000), and Moon Guard (RP - Ally pop: 89,000). Before we get into the important analysis, there are a couple unimportant things that I learned inspecting a couple hundred toons, like:

  • You'd be surprised how many mog just the hands
  • You'd be surprised how many mog just the belt
  • Heroic raiders go all the way or nothing at all
  • PVPers never bother mogging their equipment (except of course for their weapons)
  • The majority of moggers actually have a pretty decent sense of style, or I have none.
Results
     Ok, on to the good stuff. after looking at all these toons, the total mog rate is higher on average  for RP realms (some rates were the same or lower on Earthen Ring). Combining everything, 43% of the population on PVE/PVP didn't mog anything at all, while RP servers had only 23% completely unmogged. Interestingly though, when you take those people out of the sample, both RP and PVE/PVP players both mog exactly 54% of their available slots. and those that mog do so in the following priority system:

1. Weapon 80%
2-4. Head/Shoulder/Chest 70% (RPs order is Shoulder/Chest/Head with head devalued but let's call it a tie) 
5. Hands 62%
6. Legs 58%
7. Waist 53%
8. Boots 52%

     Something missing from the list? Oh right! Well the Legendary cape quest chain absolutely KILLED the cape transmog market; only 6% of people have a cape mog right now. Come to think of it though, cool cape transmogs might be something to stock up on for Warlords of Draenor that a lot of sellers might not have once everyone starts hitting 100 and the 608s become obsolete. #SadDay

Conclusion
     Moggers mog the same no matter where they are, however there may be more of them on RP servers, although not as overwhelmingly so as the grapevine may lead us to believe. If you're looking to enter the transmog market, focus on things near the top of the list and ignore capes and bracers, and be wary of boots and belts. Don't server transfer to take advantage of the phat mog markets on another server though, because that is mostly a myth. Although, we may need to do another test looking at sales data...


Thanks for reading my little WoW blog! You can follow me on Twitter here and Twitch here. My YouTube channel is growing and has lots of great guides over here. I recommend that all goldmakers download the TSM Suite and the UndermineJournalGE addon for all goldmakers. You can read my setup guide if you'd like. And remember that the key to making gold in wow is just to 
Search. Craft. Post.
Every Day.

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Monday, May 20, 2013

Explaining Inscription Arbitrage (Glypher to 80!)

I think I can officially say that I'm an altoholic now. Funny thing is, I've only ever considered myself to have had one toon, my warrior. I leveled my bear when I found out about the JC/Enchanting shuffle, and he got raid geared somehow. And today, got my priest to 80 finally after discovering inscription arbitrage a while back. But I officially have 3 toons over 80! :)

world of warcraft sexy draenei transmog
C'mon...she's a Draenei, how was I supposed to xmog her?

Oh what was that, you ask? What is inscription arbitrage?

Well, arbitrage is just a fancy word for taking money and making more money with zero risk. Buying low and selling high on the AH (or the stock market) is not arbitrage because there is risk involved: prices can fall, people might not buy, or you might repost so many times that posting fees are more than your profit. However, an example of arbitrage is finding something on the AH that vendors for more that you could buy it for. In short, it means absolutely zero-risk profit, however minimal that profit is. Auctioneer has a search function for this (oddly it's not the one titled "Arbitrage;" that tool is for cross-faction trading, which is not true arbitrage. It's the "Vendor" one.) This is also a great way to get start-up cash for a fresh toon on a new server.
World of Warcraft auctioneer arbitrage search
Arbitrage at its purest. Immaculate Scepter: Bid-23g. Vendor-26g.  

The Inscription arbitrage, the one I leveled my priest for, is pretty awesome, has been around since 5.0 launch day, and in essence, sets a price floor on the price of herbs. It keeps them in check and ensures that herbalism is always a profitable profession. It's not new, but it's a great tool if you aren't aware of it.

The way it works: any time herb prices drop below 1g 50s per herb, inscriptionists can mill the herbs, turn them into inks, and then craft any of the blue shoulder enchants. The cool thing is that rather than auctioning them, you vendor them since their vendor price is so high. You'll come out making a little bit or a decent amount more than you started with, depending on whether you're in a level 25 guild or not.
Note: As of 5.3 this strategy no longer works. Shoulder enchants vendor price have been reduced from 18g to 1.8g. Whamp whamp.
 Best thing is that you don't have to deal with the hassel of auctioning, so it's immediate profit. The gravy, or arguably the main course, is that you'll have several stacks of Starlight ink out of the deal. As you can tell from the link, these sell for between 50g and 150g each, so a stack is about 1000-3000g. Wowhead claims that the milling yield for misty pigment is a 25% chance at between 1-3 (24%, 0.6%, 0.6%, respectively). In short, blah blah blah "expect about 1 Starlight ink per stack you buy."
World of Warcraft Dorctor Who Shh
Shh. get on with it.

So, in order to do this, you need to have an inscriptionist at lvl 80 with inscription at lvl 540. 

My results:
Over the course of my leveling, I've scanned the AH while waiting on Tank queues and was able to buy 150 stacks of green tea leaves at between 1.5g and 2.0g. I use TradeSkillMaster Destroyer, with even stacks unchecked, it's a great search tool that puts all the herbs in one place. While, I had some rain poppy and other miscellaneous herbs, really, the green tea was exactly 150 stacks: 3000 herbs on the button. How perfect was that for testing?!

I did this in two milling sessions, and must have crafted something that required starlight ink out of boredom unfortunately, because the numbers there just seem off, but in all, the test was a success. She milled 107 misty pigments, which I split and posted half as ink and half as pigments, for a total of about 7500g. She also crafted 248 shoulder enchants, which vendored for 4,600g.

Revenue
     Pigment     7383g
     Enchant     4649g
     Total                   12032g
Cost         (150x40g)
                                (6000g)
Profit                        6032g

ROI= 101%

There's a really interesting lesson here though that I haven't read anywhere else. If I want to do this long term, and assuming I can find buyers/uses for starlight ink, I am willing to pay much much more than 1.5 for herbs. Granted, it's goes out of the realm or classic arbitrage beyond that price point, but call me a greedy risk taker. In fact, from the ROI above we know that, combined with the cost assumption that I paid 2g/herb (that's the "150x40g" thing), I'm willing to pay 100% more than that, or 4g per herb, which, although ridiculous sounding for green tea leaves makes sense when you consider the idea that, with this process, every stack of herbs gives you one free starlight ink. In short, the question everyone should be asking is, "how much more would I pay for a stack of herbs if every stack gives me a free rare Ink?"

Anyways, hope this helps and gives perspective, and when looking at my numbers, please remember that my pigment/rare ink numbers were about 50% less than what they should have been, for whatever reason. i.e. I was expecting an ROI of about 160%.

Don't level at 3AM. Your scribe eats your ink.

Friday, May 3, 2013

Lesson Learned

So, I think I hit it too hard last week. I mean, didn't do too much out of the ordinary, but with the blog taking off, I guess I wanted to show off for you guys and show that I knew what I was talking about. You know, get my bankroll up and all that jazz. Granted, I did that, so my bank toon is happy, but honestly, I'm just whooped.
Son of Animus World of Warcraft WoW Glyph Posting Toon
All that Bubbling Anima makes her sleepy.
      In the past week, I kept things pretty normal, but added an extra cancel/rescan during the day, which is against my whole "diversify" mantra. Rather than craft once every day or two, I crafted once or twice a day. While that's probably normal for some moguls out there, I'm not used to it. And honestly, it got me thinking about doing a mass crafting session of the pvp goods during the weekends. You know, "make 5 of each of the contenders sets." Something along those lines. So I can just "Set it and Forget it."

Ron Popeil 3 Easy Payments Set it and forget it
Don't you toy with me Ron Popeil!
      In other news, some friends over at Stormspire recommended some other blacksmith transmog craftables so I bought about 30k of mob drop recipes off the AH (Don't worry, they were all good deals! I checked!) So, hopefully that'll increase income in the near future. One problem I've run into though is finding a way to find and store the huge amount of new mats required for the transmog items. With current gear, crafting is simple; get GIB and Trillium, and find an anvil. With transmog crafting, once you load your queue, you're presented with 80 billion different mats. It's very profitable, and I've already broken even with a majority of the items still on the AH, but crafting has been a pain. It'll take a little doing and some time in Excel but a dealfinding list should do the trick. That way, any time I there are mats on the AH, I'll be able to snatch them up. Not 100% sure how best to prepare for future crafts though, but, experience will tell. I'll let you know as I go. Until then, keep up the routine and remember to

Search. Craft. Post.
Every Day.

Saturday, April 20, 2013

Revisiting TSM Blacksmithing Groups: I Can Haz Transmog?

     Welcome back to WTBGold. Today was a quiet Saturday. The missus had to work and I REALLY didn't want to do dailies. So, I decided to do some TSM housecleaning and see if there was anything profitable in my groups that has changed. Turns out, my blacksmith's crafting queue has been missing out!

TSM Tradeskillmaster 2.0 blacksmithing Warcraft transmog
Witch-Hunter's Harvester: 4k profit
Mean-looking equals expensive.

     Until now, I've just been using the blacksmithing section of TradeSkillMaster Crafting to craft the normal end game PVP pieces and a few select PVE 496s when I have the spirits. Usually sell a set or two a day and one 496 a week. However, I haven't been crafting any transmog items. Most of my transmog sales have come from AH flipping using Faid's dealfinding lists that she posted on GoClockworkRiot.com (RIP). Link here. But since when has the most profitable craftable blacksmith item, percentage-wise, been a trasmog piece?

How to make gold with transmog blacksmithing
Crafting Cost 173g   Profit 1836g!    YES. FREAKIN. PLEASE.

     So, for your crafting pleasure, here are the items that I've gone through and included in my new crafting. Some of them have a lot of mats and some of them don't. Some of them make you a hundred gold, some a couple thousand. But all are in the ballpark of a 100% minimum return on investment. I'll make one of everything and update y'all in a week or so based on how quickly things sell, but for now, here's the what I've added. I've also included the number of mats and ROI so you can make up your mind what you want to craft based on what your budget is and what you think your time is worth.

(item name/cost/profit/ROI/#ofMats)

Armor-Chest
Armor-Feet
     Could also include vicious pvp boot, but it only has 100g profit, which while still over 100% profit, isn't worth the time, in my opinion, compared to the rest.

     Note: Tempered Titansteel Treads have a very high mean but a low median. I have excluded them for this reason. For transmog, I base my profit calculations off between 110% and 130% median price, since standard deviation is so crazy in the transmog market. If you try to sell something at the mean of 8,000g when the median is 200g, you'll be sadly disappointed...and broke. For more information on Standard Deviation, read this post.

Armor-Hands
Armor-Head
  • Wildguard Helm 426g / 1125g / 264% / 4
  • (Flamebane Helm is 350g profit, but there are too many lookalikes. If anyone can tell me why it's profitable, let me know and I'll craft it.)
Armor-Legs
Armor-Sheilds

Armor-Waist 
Armor-Wrists
Weapons-OneHanded
Weapons-TwoHanded


     AND THERE YA GO! After a little bit of list reading, hopefully I have helped you make an extra 15,670g more than you would have otherwise. And even more hopefully, that'll be 15k per week. :) Let me know how you did, and if it helped you, help me by sharing and subscribing. If you have any questions, though, feel free to message me on twitter at RyanAEckles, or on YouTube.

No matter what you do though, remember, the key to gold making is to just 
Search. Craft. Post.
Every Day.






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