Thursday, March 27, 2014

Wildstar Beta: Is it the Warcraft Killer?

     Over the years there have been several multiplayer online games that have tried to knock World of Warcaft off it's gold throne. Most recently, Elder Scrolls Online had some HUGE hype and amazing graphics but just kindof...fell flat. With Wildstar, a game from the makers of Guild Wars 2, the gaming community is excited but doesn't want to give their hopes up just to have their heart-shaped keyboards crushed again. Will Wildstar be the MMO that finally kills WoW?

WTBGold's Wildstar Beta Review Pre Order

     To find out, I participated in the 3-day Open Beta on Friday the 21st through Sunday the 23rd where they let everyone try out the game and level from 1 to a cap of lvl 17. So, will Wildstar knock off the king? Short answer: Naw, probably not. Long answer? This. Game. Is. Fantastic. I play things to explore them, test them, and try to break em. And for a Beta, this was absolutely amazing.

     Wildstar is an unusual MMO, and combines a futuristic and cartoon atmosphere in an alien environment. While most games make you pick one or two stereotypes, the character selection here allows you to choose between anything. If you're a hypermasculine warrior, go for it. If you want the super-sexy (read: busty) female character, you have options. If that offends you though, you have strong female achetypes. There are also more realistic models for both genders. If you want something cute, cuddly, and furry, you got it! And if you prefer a sleek, ferocious agile killer, there's that. Each of course has 20 or so slider bars with endless customization. But, then there's the gameplay.

     See, each of your and your enemy's ability are shown on the ground in a blue/red design depending on where they'll hit. So, if an enemy has a circular AoE attack with a 2 second cast, a light red circle appears on the ground, and a dark red circle expands over 2 seconds, after which you take damage. This mechanic, so different from Warcrafts cast bars, seemed too much like training wheels at first, and I was really really (really) bored from sidestepping the damage. What's funny though is that come about level 10-15, the quest mobs start to get faster in their cast times, and more creative in their patterns. What used to be a circle is now a bullseye pattern or a rotating one-shotting lightning strike pattern. The patterns also gets to be really interesting when you accidentally pull four or five (or eight, oops!) mobs as an Esther, the equivalent of a mage/priest. The best thing about this is that you die!

Wildstar Beta combat ground effects

     Why do I love dying? In a lot of games, there is horrible balance. I played Rift, and it has this neat mobile app where you get a virtual scratch card that rewards Rift coins. If you don't play for a day, you can come back in, trade in your coins, and essentially have full epics on a level 15 toon. When you pull an entire field of boars on a dps toon without knowing how to play and you don't die, it takes the fun out of the game. At each level of Wildstar, I was consistently impressed with the difficulty scaling of the armor and the enemies, at least for the two classes I played (and ignoring the level 3-4 outdoor Skeech mobs, fix those if you're reading, please). After testing the gameplay, I leveled all of the professions to see what the goldmaking aspect had in store, and I hadn't seen anything quite like it.

     On the surface, the Wildstar Professions are laid out like most other MMOs. There are gathering professions and crafting professions, and for your crafting you learn new crafts in three ways: patterns, through leveling up, and through the tech tree. The latter and the crafting process itself are the new additions that really set apart professions in Wildstar. If you craft 3 Serviceable Steel Shockers, a Resonator weapon and part of a crafting quest, then you unlock 3 new patterns that are better than any quest gear you're likely to get at level 12. I'll leave the crafting process itself for a later guide but it's essentially the same as WoW. The main difference is that if you put in more materials, you can have better stats, but you have a chance to fail in the craft. Nice twist! Also, interestingly, this tech tree builds down and rewards talent points, so raiders that care about min/maxing will have to craft their hearts out to get every last bit of dps, healing, and mitigation they can.

Wildstar Beta Tech Tree Tradeskills Crafting

     So, I loved almost everything about it. But, as I said, I don't think it will topple Warcraft. The graphics aren't mind-blowing enough to call for a mass exodus (although Age of Conan has shown that graphics doesn't necessarily equal subscribers). The main reason is that Wildstar doesn't seem to not know what it is. This may not be a fair representation considering the, literally, thousands of pieces of lore scattered throughout the game, but hear me out. In the level 1-15 starting zone I played, Algoroc, you experience the following environments: grasslands, pastures, city, swamp, lake, ice cave, mining cave, acid pit, frozen mountain, excavation site and a few others. Couple that with each quest mob moving in and out deciding to be a witch doctor, an alien technology, a member of the Horde (its equivalent), or just a piece of slime, and you're left feeling lost. Compare this to WoW, where you start off leveling in Elwynn Forest, which is...a Forest. It's like the game is trying to pack too much awesome into its opening level.

     On the other hand, these first levels are awesome and I'm totally getting the game to see what the rest has in store. See y'all there!

Thanks for reading my little WoW blog! You can follow me on Twitter here and Twitch here. My YouTube channel is growing and has lots of great guides over here. I recommend that all goldmakers download the TSM Suite and the UndermineJournalGE addon for all goldmakers. You can read my setup guide if you'd like. And remember that the key to making gold in WoW is just to 
Search. Craft. Post.
Every Day.

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Tuesday, February 25, 2014

What is Heroic Progression like? Heroic Siegecrafter Kill

     So, quick time out from gold making for an announcement: SIEGECRAFTER BLACKFUSE IS DOWN! After about 200 pulls we killed him, and it was amazing. We had a lot of close calls in there and a lot more absolutely miserable attempts, but as I was watching over some of my footage it reminded me of the time before I was raiding when I wondered "What is it like to raid with a Heroic Progression team." I remembered being able to find a whole bunch of kill videos but a not-very-surprising lack of wipe videos. Granted, we aren't in the 14/14H-in-the-first-month club, but we push hard, strategize, have an orchestrated rez order to minimize time between wipes, and (for any other progression guilds reading) are doing about as well as a team with a Bear+DK tank setup can (yah, I know /cry). So, I put together this video, so y'all can get a taste of some of the mindless wiping, tank death, raid leader frustration (read: language warning), and in the end, elation of victory. Raiding has been my motivation for my goldmaking since the start so getting down one of the most difficult bosses to date while it is still current is a huge in-game achievement for me on a couple different levels. Hope y'all enjoy!
Watch: What is Heroic Progression like? Stagecrafter Kill 



Thanks for reading my little WoW blog! You can follow me on Twitter here and Twitch here. My YouTube channel is growing and has lots of great guides over here. I recommend that all goldmakers download the TSM Suite and the UndermineJournalGE addon. You can read my setup guide if you'd like. And remember that the key to making gold in wow is just to 

Search. Craft. Post.

Thursday, February 20, 2014

Are Role-Playing Servers Better For Transmog Sales?

     Someone on my YouTube channel left a comment yesterday claiming that transmog is worthless. While some people just rage that "lol greenz can't sell for 500g!" his basic point was more thought out; while transmog will sell on any server, it's only really a viable market on a Role Playing server where there are enough people transmogging to drive sales. As goldmakers this is an important thing to consider and I think we would all agree with that on the surface, or at least we would agree with the general rule of thumb that "Transmog sells better on RP servers." However I don't know of anyone who has delved into the topic analytically to find out if it's actually true or if it's just hearsay. So let's do that now!

If you aren't reading the Daily Blink, you should. 
     Before we see how many individual pieces people buy, let's look at actual mogs they wear at any given time, which is the driving force of the issue. We'll study how many people actually take each slot of their gear and transmog it and then see if there a significant difference on Role Playing Realms. While there are 11 moggable slots if you include the duel wielders, some classes only single wield, so I lumped together "Weapon" into one to simplify for a total of 10 moggable slots.  i.e.Fury Warriors who only mogged one of their two maces got counted as having a total weapon mog.

     I looked at a large sample of toons on each of four different servers: my home realm Tanaris (PVE- Ally pop 54,000), a large pvp server Darkspear (PVP - population 171,000), and then two popular Role playing servers Earthen Ring (RP - population 48,000), and Moon Guard (RP - Ally pop: 89,000). Before we get into the important analysis, there are a couple unimportant things that I learned inspecting a couple hundred toons, like:

  • You'd be surprised how many mog just the hands
  • You'd be surprised how many mog just the belt
  • Heroic raiders go all the way or nothing at all
  • PVPers never bother mogging their equipment (except of course for their weapons)
  • The majority of moggers actually have a pretty decent sense of style, or I have none.
Results
     Ok, on to the good stuff. after looking at all these toons, the total mog rate is higher on average  for RP realms (some rates were the same or lower on Earthen Ring). Combining everything, 43% of the population on PVE/PVP didn't mog anything at all, while RP servers had only 23% completely unmogged. Interestingly though, when you take those people out of the sample, both RP and PVE/PVP players both mog exactly 54% of their available slots. and those that mog do so in the following priority system:

1. Weapon 80%
2-4. Head/Shoulder/Chest 70% (RPs order is Shoulder/Chest/Head with head devalued but let's call it a tie) 
5. Hands 62%
6. Legs 58%
7. Waist 53%
8. Boots 52%

     Something missing from the list? Oh right! Well the Legendary cape quest chain absolutely KILLED the cape transmog market; only 6% of people have a cape mog right now. Come to think of it though, cool cape transmogs might be something to stock up on for Warlords of Draenor that a lot of sellers might not have once everyone starts hitting 100 and the 608s become obsolete. #SadDay

Conclusion
     Moggers mog the same no matter where they are, however there may be more of them on RP servers, although not as overwhelmingly so as the grapevine may lead us to believe. If you're looking to enter the transmog market, focus on things near the top of the list and ignore capes and bracers, and be wary of boots and belts. Don't server transfer to take advantage of the phat mog markets on another server though, because that is mostly a myth. Although, we may need to do another test looking at sales data...


Thanks for reading my little WoW blog! You can follow me on Twitter here and Twitch here. My YouTube channel is growing and has lots of great guides over here. I recommend that all goldmakers download the TSM Suite and the UndermineJournalGE addon for all goldmakers. You can read my setup guide if you'd like. And remember that the key to making gold in wow is just to 
Search. Craft. Post.
Every Day.

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Saturday, February 1, 2014

Gold Raid 2014: The First All-Goldblogger Raiding Event!

WTBGold proudly presents a raid over 100 million gold in the making!
#GOLD RAID  2014


     On February 8th we will be livestreaming an All-Goldblogger flex raid featuring all of your favorite members of the goldmaking community.  This is going to be freaking awesome! Anyone and everyone in the goldblogging community is going to be there, and the confirmed toons range in ilvl from 378 to 574, so even if we don't kill Garrosh "knock Garrosh unconscious," you're in for a fantastic show. Come and show your support on the night of the event, root for your favorite blogger, ask questions about goldmaking, or try to just get to know the faces behind the blogs. This is the first time everyone has come together live in one place, so share the news with your friends and guildies!

GoldRaid Participants:
Matticus World of Matticus
Faid ClockworkRiot
Jim Younkin PowerWord:Gold
Phat Lewts Phat Lewts Gold Blog
Profitz WowProfitz.com
Xsinthis TheGoldenCrusade.net
Twitchie Twitchie Enterprises
Selltacular Copper to Gold
Stede Late Nite With Stede
Gold King WoW Gold King
WowDotBen The Gold Blog Method
Thairus Thairus' Creative Accounting
Kuja Kuja's Gold Mine
Goblin Raset The Drunken Mogul
Reckles WTBGold

Livestream Participants:
Soco Vault of Light
NevAH Auction House Addict
Grayz WoW or Gold
GimpsGold Gimps Gold
8BitBruce Every Last Copper

Official Stream:
Twitch.tv/WTBGold

     If there's a blogger you'd like to see that's not in the above list, send them a tweet and let them know about the #GoldRaid. We all write for you guys, and this is a great chance to give back. I got ahold of everyone I could but couldn't reach everyone without letting the cat out of the bag. :) So, email, twitter, or comment at them, and let's see if we can make this a 25-man!

     If you're a blogger and I wasn't able to reach you, but you would like to participate, you can reach me on Twitter of by sending an email through the "Email Me" section on the sidebar of the blog. Feel free to also contact me in game at Reckles#1635. It will be an Alliance US raid, and if you only have a lvl 85 or something like that, never fear. I have a few tricks up my sleeve to get you leveled and in decent gear in time.

Giveaways!
     We will also be giving away 2 Spectral Tiger Cubs on the night of the event. 1 to a random livestream viewer, and 1 to the winner of the Twitter contest.
To win, just Retweet this post.

See you there!
World Of Warcraft, WoW Loot